기술 자료

Unity Engine

Unity Engine

mesh

The Mesh to be combined with the other meshes.
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Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public Mesh mesh { get; set; }

Remarks

The Mesh.CombineMeshes method uses this property along with CombineInstance.subMeshIndex to identify the mesh data to copy into the combined mesh.
The default value of this property is
null
.
To combine a mesh, this property must reference a valid, non-null mesh. Furthermore, the mesh must be CPU-readable.