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Unity Engine

Unity Engine

IsValid(AnimationStream)

Returns whether this is a valid handle.
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Definition

public bool IsValid(AnimationStream stream)

Parameters

The AnimationStream that holds the animated values.

Returns

Type

Description

boolWhether this is a valid handle.

Remarks

A TransformStreamHandle may be invalid if, for example, you didn't use the correct function to create it. Additional Resources: AnimatorJobExtensions.BindStreamTransform.