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Unity Engine

Unity Engine

SetInt(AnimationStream, int)

Sets the integer property value to an object in the Scene.
읽는 시간 1분최근 업데이트: 한 달 전

Definition

경고
Removed. SceneHandle is now read-only; it was problematic with the engine multithreading and determinism
public void SetInt(AnimationStream stream, int value)

Parameters

The AnimationStream managing this handle.

value

The new integer property value.

Remarks

If the property is not an integer, the method will throw an
InvalidOperationException
.