None
No debug data from the NavMesh build process is taken into consideration.
읽는 시간 1분최근 업데이트: 한 달 전
Definition
- Type: Field
- Namespace: UnityEngine.AI
- Assembly: UnityEngine.AIModule
None = 0
Remarks
Additional Resources: NavMeshBuildSettings.debug, NavMeshEditorHelpers.DrawBuildDebug.