InputGeometry
The triangles of all the geometry that is used as a base for computing the new NavMesh.
읽는 시간 1분최근 업데이트: 한 달 전
Definition
- Type: Field
- Namespace: UnityEngine.AI
- Assembly: UnityEngine.AIModule
InputGeometry = 1
Remarks
Additional Resources: CollectSources, NavMeshBuildSource, NavMeshBuildSettings.debug, NavMeshEditorHelpers.DrawBuildDebug.