Start()
Ask loader to start all initialized subsystems.
읽는 시간 1분최근 업데이트: 한 달 전
Definition
- Type: Method
- Namespace: UnityEngine.AdaptivePerformance
- Assembly: UnityEngine.AdaptivePerformanceModule
public virtual bool Start()
Returns
Type | Description |
|---|---|
| bool | Whether or not all subsystems were successfully started. |