Initialize()
Initialize the loader. This should initialize all subsystems to support the desired runtime setup this loader represents.
읽는 시간 1분최근 업데이트: 한 달 전
Definition
- Type: Method
- Namespace: UnityEngine.AdaptivePerformance
- Assembly: UnityEngine.AdaptivePerformanceModule
public virtual bool Initialize()
Returns
Type | Description |
|---|---|
| bool | Whether or not initialization succeeded. |