PackAtlases(SpriteAtlas[], BuildTarget, bool)
Pack all the provided SpriteAtlas for the particular BuildTarget.
읽는 시간 1분최근 업데이트: 한 달 전
Definition
- Type: Method
- Namespace: UnityEditor.U2D
- Assembly: UnityEditor
public static void PackAtlases(SpriteAtlas[] atlases, BuildTarget target, bool canCancel = true)
Parameters
An array containing the atlases to pack.
The target build platform.
Whether the user can cancel the operation.