기술 자료

Unity Engine

Unity Engine

RegisterDisconnection(UnityAction<int>)

Registers a callback on a Player when that Player disconnects.
읽는 시간 1분최근 업데이트: 한 달 전

Definition

public void RegisterDisconnection(UnityAction<int> callback)

Parameters

The Action that is called when the Player with the given Player ID disconnects.