rejectedGameObjects
Event triggered after the filtering process of canCopyGameObject, canCutGameObject or canDuplicateGameObject receiving an array of GameObjects which did not pass the filtering functions.
읽는 시간 1분최근 업데이트: 한 달 전
Definition
- Type: Event
- Namespace: UnityEditor
- Assembly: UnityEditor
public static event Action<GameObject[]> rejectedGameObjects