SetDirty()
Force an update of the hierarchy, even if no changes are pending.
읽는 시간 1분최근 업데이트: 한 달 전
Definition
- Type: Method
- Namespace: Unity.Hierarchy
- Assembly: UnityEngine.HierarchyCoreModule
public bool SetDirty()
Returns
Type | Description |
|---|---|
| bool | |
public bool SetDirty()
Type | Description |
|---|---|
| bool | |