ExecuteIncrementalTimed(double)
Executes commands from the hierarchy command list until a time limit is reached.
읽는 시간 1분최근 업데이트: 한 달 전
Definition
- Type: Method
- Namespace: Unity.Hierarchy
- Assembly: UnityEngine.HierarchyCoreModule
public bool ExecuteIncrementalTimed(double milliseconds)
Parameters
The time limit in milliseconds.
Returns
Type | Description |
|---|---|
| bool | |