기술 자료

Unity Engine

Unity Engine

operator ==(Vector2, Vector2)

Returns true if two vectors are approximately equal.
읽는 시간 1분최근 업데이트: 한 달 전

Definition

  • Type: Operator
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public static bool operator ==(Vector2 lhs, Vector2 rhs)

Parameters

The first vector to compare.

The second vector to compare.

Returns

Type

Description

bool

Remarks

To allow for floating point inaccuracies, the two vectors are considered equal if the magnitude of their difference is less than 1e-5.
Additional Resources: Vector2.Equals