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Unity Engine

Unity Engine

ForEach

Convenience overload, shorthand for Build().ForEach().
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Definition

ForEach<T>(List<T>, Func<T, T>)

Convenience overload, shorthand for Build().ForEach().
public void ForEach<T2>(List<T2> result, Func<T, T2> funcCall)

Parameters

result

Each return value will be added to this list.

funcCall

The function to be invoked with each matching element.

ForEach<T>(Func<T, T>)

Convenience overload, shorthand for Build().ForEach().
public List<T2> ForEach<T2>(Func<T, T2> funcCall)

Parameters

funcCall

The function to be invoked with each matching element.

Returns

Type

Description

List<T>

ForEach(Action<T>)

Convenience overload, shorthand for Build().ForEach().
public void ForEach(Action<T> funcCall)

Parameters

funcCall

The function to be invoked with each matching element.