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Unity Engine

Unity Engine

Rotate

Provides rotation information for visual elements that rotates around the TransformOrigin. Positive values represent clockwise rotation.
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Definition

public struct Rotate : IEquatable<Rotate>

Constructors

Constructor

Description

Rotate(UnityEngine.UIElements.Angle)Create a Rotate struct that correspond to a rotation around the z axis by the provided Angle.

Properties

Property

Description

angleThe angle applied by the rotation. Positive values represent clockwise rotation and negative values represent counterclockwise rotation.

Static Methods

Method

Description

NoneReturn a value of Rotate that applies no rotation