ResourceFormattedPathsAttribute
Attribute specifying information about the paths where these resources are located.
읽는 시간 3분최근 업데이트: 한 달 전
Definition
- Type: Class
- Namespace: UnityEngine.Rendering
- Assembly: UnityEngine.CoreModule
- Inherits from: ResourcePathsBaseAttribute
- Implements: _Attribute
public sealed class ResourceFormattedPathsAttribute : ResourcePathsBaseAttribute, _Attribute
Remarks
This is only used in the editor and doesn't have any effect at runtime. See IRenderPipelineResources for usage.
Constructors
Constructor | Description |
|---|---|
| ResourceFormattedPathsAttribute(System.String,System.Int32,System.Int32,UnityEngine.Rendering.SearchType) | Creates a new ResourceFormattedPathsAttribute for an array's elements using formatted path names. |