SetReferenceValue(PropertyName, Object)
Sets an ExposedReference value.
읽는 시간 1분최근 업데이트: 한 달 전
Definition
- Type: Method
- Namespace: UnityEngine.Playables
- Assembly: UnityEngine.DirectorModule
public void SetReferenceValue(PropertyName id, Object value)
Parameters
Identifier of the ExposedReference.
The object to bind to set the reference value to.