RoundToInt(float)
Returns f rounded to the nearest integer.
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Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
public static int RoundToInt(float f)
Parameters
Returns
Type | Description |
|---|---|
| int |
Remarks
If the number ends in .5 so it is halfway between two integers, one of which is even and the other odd, the even number is returned.
Examples
using UnityEngine;public class ExampleScript : MonoBehaviour{ void Start() { // Prints 10 Debug.Log(Mathf.RoundToInt(10.0f)); // Prints 10 Debug.Log(Mathf.RoundToInt(10.2f)); // Prints 11 Debug.Log(Mathf.RoundToInt(10.7f)); // Prints 10 Debug.Log(Mathf.RoundToInt(10.5f)); // Prints 12 Debug.Log(Mathf.RoundToInt(11.5f)); // Prints -10 Debug.Log(Mathf.RoundToInt(-10.0f)); // Prints -10 Debug.Log(Mathf.RoundToInt(-10.2f)); // Prints -11 Debug.Log(Mathf.RoundToInt(-10.7f)); // Prints -10 Debug.Log(Mathf.RoundToInt(-10.5f)); // Prints -12 Debug.Log(Mathf.RoundToInt(-11.5f)); }}