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Unity Engine

Unity Engine

transform

Matrix to transform the Mesh with before combining. Refer to Mesh.CombineMeshes for an example.
읽는 시간 1분최근 업데이트: 한 달 전

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public Matrix4x4 transform { get; set; }

Remarks