Zero
Use black (a value of zero) for the color channel.
읽는 시간 1분최근 업데이트: 한 달 전
Definition
- Type: Field
- Namespace: UnityEditor
- Assembly: UnityEditor
Zero = 8
Remarks
Additional Resources: TextureImporter.swizzleR, TextureImporter.swizzleG, TextureImporter.swizzleB, TextureImporter.swizzleA.