WindowsGamepadBackendHint
Specifies the desired Windows API to be used for input.
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Definition
- Type: Enum
- Namespace: UnityEditor
- Assembly: UnityEditor
public enum WindowsGamepadBackendHint
Fields
Value | Description |
|---|---|
| WindowsGamepadBackendHintDefault | Select a Windows Input API automatically based on platform support. |
| WindowsGamepadBackendHintWindowsGamingInput | Windows GameInput API. |
| WindowsGamepadBackendHintXInput | Windows XInput API. |