기술 자료

Unity Engine


Unity Engine


cubemapConvolutionExponent

Defines how fast Phong exponent wears off in mipmaps. Higher value will apply less blur to high resolution mipmaps.
읽는 시간 1분최근 업데이트: 한 달 전

Definition

  • Type: Property
  • Namespace: UnityEditor
  • Assembly: UnityEditor
경고
Deprecated. Not used anymore. The right values are automatically picked by the importer.
public float cubemapConvolutionExponent { get; set; }

Remarks