TrySetRenderingLayerName(int, string)
Give a possibility to change a Rendering Layer name.
읽는 시간 1분최근 업데이트: 한 달 전
Definition
- Type: Method
- Namespace: UnityEditor.Rendering
- Assembly: UnityEditor
public static bool TrySetRenderingLayerName(int index, string name)
Parameters
Returns
Type | Description |
|---|---|
| bool | Returns |