기술 자료

Unity Engine

Unity Engine

TryAddRenderingLayerName(string)

Add a new Layer to Rendering Layers in the Tags and Layers manager.
읽는 시간 1분최근 업데이트: 한 달 전

Definition

public static bool TryAddRenderingLayerName(string name)

Parameters

name

New name for the Rendering Layer.

Returns

Type

Description

boolReturns
true
if the change was successful.