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Unity Engine

Unity Engine

PickingIncludeExcludeList(List<int>, List<int>, List<int>, List<int>, Allocator)

Construct a PickingIncludeExcludeList.
읽는 시간 1분최근 업데이트: 한 달 전

Definition

  • Type: Constructor
  • Namespace: UnityEditor
  • Assembly: UnityEditor
public PickingIncludeExcludeList(List<int> includeRendererInstanceIDs, List<int> excludeRendererInstanceIDs, List<int> includeEntityIndices, List<int> excludeEntityIndices, Allocator allocator = Allocator.Persistent)

Parameters

includeRendererInstanceIDs

Renderer instanceIDs to be included.

excludeRendererInstanceIDs

Renderer instanceIDs to be excluded.

includeEntityIndices

DOTS Entity indices to be included.

excludeEntityIndices

DOTS Entity indices to be excluded.

allocator

Allocator to use to construct the four NativeArray of the PickingIncludeExcludeList.