기술 자료

Unity Engine

Unity Engine

ChangeGameObjectOrComponentPropertiesEventArgs

A change of this type indicates that a property of a GameObject or Component has changed. This happens for example when Undo.RecordObject is used with an instance of a Component.
읽는 시간 1분최근 업데이트: 한 달 전

Definition

  • Type: Struct
  • Namespace: UnityEditor
  • Assembly: UnityEditor
public struct ChangeGameObjectOrComponentPropertiesEventArgs

Constructors

Properties

Property

Description

instanceIdThe instance ID of the modified GameObject or Component.
sceneThe Scene that contains the GameObject associated with the change. If a Component is changed, this is the GameObject to which the component belongs.