SetShowStaticColliders
Should the Colliders without a Rigidbody component be considered by the display filter.
읽는 시간 1분최근 업데이트: 한 달 전
Definition
- Type: Method
- Namespace: UnityEditor
- Assembly: UnityEditor
SetShowStaticColliders(bool)
Should the Colliders without a Rigidbody component be considered by the display filter.
public static void SetShowStaticColliders(bool show)
Parameters
Remarks
Additional Resources: Collider.
SetShowStaticColliders(FilterWorkflow, bool)
Should the Colliders without a Rigidbody component be considered by the display filter.
public static void SetShowStaticColliders(PhysicsVisualizationSettings.FilterWorkflow filterWorkflow, bool show)
Parameters
Remarks
Additional Resources: Collider.