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Unity Engine

Unity Engine

baseAlpha

Alpha amount used for transparency blending.
읽는 시간 1분최근 업데이트: 한 달 전

Definition

  • Type: Property
  • Namespace: UnityEditor
  • Assembly: UnityEditor
public static float baseAlpha { get; set; }

Remarks

The transparency amount is interpreted as "1 - baseAlpha".