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Unity Engine

Unity Engine

OnPreviewGUI(Rect, GUIStyle)

Implement to create your own custom preview for the preview area of the inspector, primary editor headers and the object selector.
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Definition

  • Type: Method
  • Namespace: UnityEditor
  • Assembly: UnityEditor
public virtual void OnPreviewGUI(Rect r, GUIStyle background)

Parameters

Rectangle in which to draw the preview.

background

Background image.

Remarks

If you implement ObjectPreview.OnInteractivePreviewGUI then this will only be called for non-interactive custom previews. The overidden method should use the rectangle passed in and render a preview of the asset into it. The default implementation is a no-op.
Additional Resources: OnInteractivePreviewGUI.