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Unity Engine

Unity Engine

UnregisterEventHandler(string, Func<string, object[], object>)

Unregisters a handler from a specific event.
읽는 시간 1분최근 업데이트: 한 달 전

Definition

UnregisterEventHandler(string, Func<string, Object[], Object>)

public static void UnregisterEventHandler(string eventType, Func<string, object[], object> handler)

Parameters

eventType

The event to unregister from.

The handler to unregister.