기술 자료

Unity Engine

Unity Engine

None

Strip normals/tangents.
읽는 시간 1분최근 업데이트: 한 달 전

Definition

  • Type: Field
  • Namespace: UnityEditor
  • Assembly: UnityEditor
경고
Deprecated. Use ModelImporterNormals.None instead
None = 2

Remarks

If normals/tangents are not needed by all shaders, this can be a simple way to reduce build size a little.