DistanceToDisc(Vector3, Vector3, float)
Returns the distance in pixels from the mouse pointer to a 3D disc.
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Definition
- Type: Method
- Namespace: UnityEditor
- Assembly: UnityEditor
public static float DistanceToDisc(Vector3 center, Vector3 normal, float radius)
Parameters
Returns
Type | Description |
|---|---|
| float |
Remarks
Calculates the screen space distance from the mouse pointer to the disc (circle) at given world space position with the given radius and normal.
Uses the current camera to determine the distance.
Additional Resources: HandleUtility.DistanceToCircle.