managedDebuggerFixedPort
Force the port used by the managed debugger. Default is 0 which means platform-specific auto-selection of a port.
읽는 시간 1분최근 업데이트: 한 달 전
Definition
- Type: Property
- Namespace: UnityEditor
- Assembly: UnityEditor
public static int managedDebuggerFixedPort { get; set; }