GetBuildLocation(BuildTarget)
Returns the location used for the last saved build.
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Definition
- Type: Method
- Namespace: UnityEditor
- Assembly: UnityEditor
public static string GetBuildLocation(BuildTarget target)
Parameters
Returns
Type | Description |
|---|---|
| string |
Remarks
The location is updated when you select Build in the Build Profiles window and choose a build location using the UI, or call .
EditorUserBuildSettings.SetBuildLocation