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Unity Engine

Unity Engine

LoadLevelAdditiveAsyncInPlayMode(string)

Load the given level additively in play mode asynchronously
읽는 시간 1분최근 업데이트: 한 달 전

Definition

  • Type: Method
  • Namespace: UnityEditor
  • Assembly: UnityEditor
경고
Deprecated. Use EditorSceneManager.LoadSceneAsyncInPlayMode instead.
public static AsyncOperation LoadLevelAdditiveAsyncInPlayMode(string path)

Parameters

path

Returns

Type

Description

AsyncOperation