activeElapsedTime
The total time, in milliseconds, that the user interacted with the Editor since the beginning of the current session.
읽는 시간 1분최근 업데이트: 한 달 전
Definition
- Type: Property
- Namespace: UnityEditor
- Assembly: UnityEditor
public static long activeElapsedTime { get; }
Remarks
Interaction includes mouse movement, mouse clicks, and keyboard input while the Unity Editor has focus.