ChangeGameObjectStructureHierarchyEventArgs(int, Scene)
Constructs a new instance.
읽는 시간 1분최근 업데이트: 한 달 전
Definition
- Type: Constructor
- Namespace: UnityEditor
- Assembly: UnityEditor
public ChangeGameObjectStructureHierarchyEventArgs(int instanceId, Scene scene)
Parameters
The instance ID of the GameObject that has been changed.
The Scene containing the GameObject that has been changed.