OnPostprocessAssetbundleNameChanged(string, string, string)
Handler called when asset is assigned to a different asset bundle.
읽는 시간 1분최근 업데이트: 한 달 전
Definition
- Type: Method
- Namespace: UnityEditor
OnPostprocessAssetbundleNameChanged()
public void OnPostprocessAssetbundleNameChanged(string arg0, string arg1, string arg2)
Parameters
Remarks
Add this function to a subclass to get a notification after the assetBundle name for the asset changes.