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Vivox Core SDK

Vivox Core SDK

Join a channel

Follow this workflow to join a Vivox channel and enable voice or text communication.
読み終わるまでの所要時間 1 分最終更新 9ヶ月前

To join a channel, the game uses the
vx_req_sessiongroup_add_session
message and the channel URI that is generated by the game that maps to an audio element in the game.
注
Developers must ensure that their game checks the permissions for the capture device at runtime before it join a Vivox voice channel on desktop or mobile.
Joining a channel requires an access token.
For more information, refer to the Access Token Developer Guide.
The game can choose to join a channel with audio capability, which enables the player to participate in group audio. The game can also choose to join a channel with text capability, which enables the player to participate in group text.
注
A user can join a maximum of 10 non-positional channels at a time. Attempts to join a channel beyond that limit fail with a
VxXmppServerErrorServiceUnavailable (20502)
error.
注
Channels have a maximum occupancy of 200 participants. Attempts to join a channel that has reached 200 participants will fail with a
VxXmppServerErrorServiceUnavailable (20502)
error.