Integrations
Use Relay with other Unity services.
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As part of the Unity ecosystem, Multiplayer Services integrates well with other Unity products, including Unity Authentication, Unity Transport Package, Netcode for GameObjects, and the Mirror Networking API.
Authentication
Unity Authentication provides anonymous and platform-specific authentication solutions for supported platforms, including mobile and PC (personal computers). You can use Unity Authentication to authenticate players with Unity services. Refer to the Unity Authentication documentation for more information.
Unity Transport Package
Relay leverages the Unity Transport Package (UTP) to offer a connection-based abstraction layer over UDP sockets with optional functionality like reliability, ordering, and fragmentation. You can use Relay with UTP and NGO, or only UTP if you prefer an alternative netcode library.
Check out the UTP documentation.
Netcode for GameObjects (NGO)
Relay works seamlessly with the Netcode for GameObjects (NGO) package to offer Relay networking capabilities to GameObject and MonoBehaviour workflows.
Refer to the NGO documentation for more information.