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Leaderboards

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Leaderboards
  • Overview
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    • Configuration
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      • Add a new score
      • Get the player's score
      • Get scores
      • Get a range of scores centered around the player
      • Get scores for other players
      • Get scores for a certain tier
      • Get a list of available leaderboard versions
      • Get the player's score from a leaderboard version
      • Get scores from a leaderboard version
      • Get a range of scores centered around the player from a leaderboard version
      • Get scores for other players from a leaderboard version
      • Get scores for a certain tier from a leaderboard version
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  1. Leaderboards
  2. Unity SDK tutorial

Get scores for other players from a leaderboard version

Retrieve scores for other players from a specific leaderboard version.
読み終わるまでの所要時間 1 分
最終更新 9ヶ月前

Get the scores for other players from a leaderboard version with the
GetVersionScoresByPlayerIdsAsync
method:
public async void GetVersionScoresByPlayerIds(string leaderboardId, string versionId){ var playerIds = new List<string>{ "abc123", "abc456" }; var scoresResponse = await LeaderboardsService.Instance .GetVersionScoresByPlayerIdsAsync( leaderboardId, versionId, playerIds ); Debug.Log(JsonConvert.SerializeObject(scoresResponse));}
注
Metadata is not retrieved by default.
To get the score with any associated metadata, use the
IncludeMetadata
option on the
GetVersionScoresByPlayerIdsOptions
configuration object:
public async void GetVersionScoresByPlayerIdsWithMetadata(string leaderboardId, string versionId){ var playerIds = new List<string>{ "abc123", "abc456" }; var scoreResponse = await LeaderboardsService.Instance .GetVersionScoresByPlayerIdsAsync( leaderboardId, versionId, playerIds, new GetVersionScoresByPlayerIdsOptions { IncludeMetadata = true } ); Debug.Log(JsonConvert.SerializeObject(scoreResponse));}
For details on how to get available leaderboard version IDs, visit Get available leaderboard version.
注
For methods that retrieve scores: if your player has not submitted a score and the leaderboard is bucketed, the player is not assigned a bucket. A failed score retrieval returns an error that has its
Reason
field set to
ScoreSubmissionRequired
.

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