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Leaderboards

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Leaderboards
  • Overview
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      • Add a new score
      • Get the player's score
      • Get scores
      • Get a range of scores centered around the player
      • Get scores for other players
      • Get scores for a certain tier
      • Get a list of available leaderboard versions
      • Get the player's score from a leaderboard version
      • Get scores from a leaderboard version
      • Get a range of scores centered around the player from a leaderboard version
      • Get scores for other players from a leaderboard version
      • Get scores for a certain tier from a leaderboard version
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  1. Leaderboards
  2. Unity SDK tutorial

Get a list of available leaderboard versions

Retrieve a list of archived versions of a leaderboard.
読み終わるまでの所要時間 1 分
最終更新 9ヶ月前

If the leaderboard resets and existing scores are archived, this call returns the current leaderboard versionId, and a list of archived versions in reverse chronological order. For example, the first entry is the archived version containing the most recent scores.
If you have a scheduled reset configured on your leaderboard, this method also returns the next time that the leaderboard resets based on your schedule as the
nextReset
property.
Use the
GetVersionsAsync
method below to get a list of available leaderboard versions:
public async void GetLeaderboardVersions(string leaderboardId){ var versionsResponse = await LeaderboardsService.Instance .GetVersionsAsync(leaderboardId); // Get the ID of the most recently archived Leaderboard version var versionId = versionsResponse.Results[0].Id; Debug.Log(JsonConvert.SerializeObject(versionsResponse.Results));}
Retrieving a set of the most recent versions only is available with the
GetVersionsOptions
object with the optional
Limit
pagination argument.
Limit
is the number of leaderboard scores to return, starting with the most recent. Defaults to null and returns all versions.
public async void GetLeaderboardVersions(string leaderboardId){ var versionsResponse = await LeaderboardsService.Instance .GetVersionsAsync( leaderboardId, new GetVersionsOptions { Limit = 10 } ); // Get the ID of the most recently archived Leaderboard version var versionId = versionsResponse.Results[0].Id; Debug.Log(JsonConvert.SerializeObject(versionsResponse.Results));}

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