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PreLateUpdate.DirectorDeferredEvaluate

Native Player loop system that evaluates PlayableGraphs whose evaluation was deferred, and dispatches PlayableGraph notifications.
読み終わるまでの所要時間 1 分最終更新 13日前

Definition

public struct PreLateUpdate.DirectorDeferredEvaluate

Remarks

This struct identifies a native system in the Player loop. It has no members, and the system's update logic runs in native engine code. Use this type with PlayerLoopSystem.type to find the system when you reorder, replace, or remove it in a custom Player loop. For more information, refer to Customizing the Player loop.