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PostLateUpdate.PlayerSendFrameComplete

Native Player loop system that resumes coroutines that yield WaitForEndOfFrame and notifies XR that the frame ended.
読み終わるまでの所要時間 1 分最終更新 12日前

Definition

public struct PostLateUpdate.PlayerSendFrameComplete

Remarks

This system is active only in Players. For more information, refer to WaitForEndOfFrame.
This struct identifies a native system in the Player loop. It has no members, and the system's update logic runs in native engine code. Use this type with PlayerLoopSystem.type to find the system when you reorder, replace, or remove it in a custom Player loop. For more information, refer to Customizing the Player loop.