PrepareForDeserialize()
Prepares an empty EntityManager.World to load serialized entities.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Method
- Namespace: Unity.Entities
- Assembly: UnityEngine.EntitiesModule
[ExcludeFromBurstCompatTesting("Accesses managed component store")]public void PrepareForDeserialize()