ドキュメント

Unity Engine

Unity Engine

hasNonUniformParticleSizes

Determines whether the Particle System uses a single value for the width and height (and depth, when using meshes), or if the system specifies different values for each axis.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.ParticleSystemModule
public bool hasNonUniformParticleSizes { get; }