spriteGeometrySubdivision
SpriteGeometrySubdivision specifies subdivision parameter used while triangulation. Please ensure SpriteTessellationMethod is set to 1 (Delaunay triangulation with Refinement).
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Property
- Namespace: UnityEditor
- Assembly: UnityEditor.CoreModule
public float spriteGeometrySubdivision { get; set; }