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Unity Engine

Unity Engine

HasProceduralInstancing(Shader)

Determines whether the specified Shader contains a valid Procedural Instancing variant.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Method
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
public static bool HasProceduralInstancing(Shader s)

Parameters

The Shader to check.

Returns

Type

Description

boolReturns true if the Shader has a valid Procedural Instancing variant. Returns false otherwise.