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Unity Engine

Unity Engine

GetRangeLimits(Shader, int, int)

Get Limits for a range property at index propertyIdx of Shader s.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Method
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
注意
Deprecated. Use Shader.GetPropertyRangeLimits and Shader.GetDefaultValue instead.
public static float GetRangeLimits(Shader s, int propertyIdx, int defminmax)

Parameters

The shader to check against.

propertyIdx

The property index to use.

defminmax

Which value to get: 0 = default, 1 = min, 2 = max.

Returns

Type

Description

float