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Unity Engine

Unity Engine

UnityEventTools

Editor tools for working with persistent UnityEvents.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public static class UnityEventTools

Static Methods

Method

Description

AddBoolPersistentListenerAdds a persistent, preset call to the listener.
AddFloatPersistentListenerAdds a persistent, preset call to the listener.
AddIntPersistentListenerAdds a persistent, preset call to the listener.
AddObjectPersistentListenerAdds a persistent, preset call to the listener.
AddPersistentListenerAdds a persistent call to the listener. Will be invoked with the arguments as defined by the Event and sent from the call location.
AddStringPersistentListenerAdds a persistent, preset call to the listener.
AddVoidPersistentListenerAdds a persistent, preset call to the listener.
RegisterBoolPersistentListenerModifies the event at the given index.
RegisterFloatPersistentListenerModifies the event at the given index.
RegisterIntPersistentListenerModifies the event at the given index.
RegisterObjectPersistentListenerModifies the event at the given index.
RegisterPersistentListenerModifies the event at the given index.
RegisterStringPersistentListenerModifies the event at the given index.
RegisterVoidPersistentListenerModifies the event at the given index.
RemovePersistentListenerRemoves the given function from the event.
UnregisterPersistentListenerUnregisters the given listener at the specified index.